- [gd_scene load_steps=8 format=2]
-
- [ext_resource path="res://sprite/ui/GUI.png" type="Texture" id=1]
- [ext_resource path="res://sprite/gun/UK.png" type="Texture" id=2]
- [ext_resource path="res://sprite/gun/USSR.png" type="Texture" id=3]
- [ext_resource path="res://sprite/gun/US.png" type="Texture" id=4]
- [ext_resource path="res://sprite/gun/gun8.png" type="Texture" id=5]
- [ext_resource path="res://sprite/role/role8.png" type="Texture" id=6]
-
- [sub_resource type="StreamTexture" id=1]
- load_path = "res://.import/Germany.png-1c15272161506821b82d1124fa8fcd21.stex"
-
- [node name="Gui" type="Sprite"]
- position = Vector2( 165, 201 )
- texture = ExtResource( 1 )
-
- [node name="Role8" type="Sprite" parent="."]
- position = Vector2( 242, -152 )
- texture = ExtResource( 6 )
-
- [node name="Germany" type="Sprite" parent="."]
- position = Vector2( 185.5, -17.6 )
- texture = SubResource( 1 )
-
- [node name="Us" type="Sprite" parent="."]
- position = Vector2( 223.5, 24.4 )
- texture = ExtResource( 4 )
-
- [node name="Ussr" type="Sprite" parent="."]
- position = Vector2( 185.5, -120.6 )
- texture = ExtResource( 3 )
-
- [node name="Uk" type="Sprite" parent="."]
- position = Vector2( 186.5, -72.6 )
- texture = ExtResource( 2 )
-
- [node name="gun" type="Sprite" parent="."]
- position = Vector2( 220, -170 )
- scale = Vector2( 0.8, 0.8 )
- texture = ExtResource( 5 )
- offset = Vector2( 4, -3 )