[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cces3bhds7jyi"] [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="1"] [resource] resource_local_to_scene = true shader = ExtResource("1") shader_parameter/blend = Color(0, 0, 0, 1) shader_parameter/schedule = 0.0 shader_parameter/alpha = 1.0 shader_parameter/show_outline = true shader_parameter/outline_color = Color(0.941176, 0.941176, 0.941176, 1) shader_parameter/outline_rainbow = false