using System.Collections.Generic; using System.Text.Json.Serialization; /// <summary> /// 图块集数据 /// </summary> public class TileSetInfo : IClone<TileSetInfo> { /// <summary> /// 图块集名称 /// </summary> [JsonInclude] public string Name; /// <summary> /// 资源集合 /// </summary> [JsonInclude] public List<TileSetSourceInfo> Sources; /// <summary> /// 初始化默认数据 /// </summary> public void InitData() { Sources = new List<TileSetSourceInfo>(); } public TileSetInfo Clone() { var tileSetInfo = new TileSetInfo(); tileSetInfo.Name = Name; if (Sources != null) { tileSetInfo.Sources = new List<TileSetSourceInfo>(); foreach (var source in Sources) { tileSetInfo.Sources.Add(source.Clone()); } } return tileSetInfo; } }