- [gd_scene load_steps=8 format=3 uid="uid://m0s0k5nw7nbi"]
-
- [ext_resource type="Texture2D" uid="uid://bs1lan5uwxyfg" path="res://resource/curve/Curve1.tres" id="1_1bm8t"]
- [ext_resource type="Texture2D" uid="uid://h7hkgbwj1li" path="res://resource/sprite/effects/Smoke.png" id="2_xg444"]
- [ext_resource type="Script" path="res://src/game/effects/AutoDestroyEffect.cs" id="3_lldtd"]
-
- [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_emuda"]
- particles_animation = true
- particles_anim_h_frames = 3
- particles_anim_v_frames = 1
- particles_anim_loop = false
-
- [sub_resource type="Gradient" id="Gradient_ryemi"]
- colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.537255)
-
- [sub_resource type="GradientTexture1D" id="GradientTexture1D_4mhw0"]
- gradient = SubResource("Gradient_ryemi")
-
- [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_fwcoe"]
- particle_flag_disable_z = true
- spread = 180.0
- gravity = Vector3(0, 0, 0)
- initial_velocity_min = 5.0
- initial_velocity_max = 35.0
- orbit_velocity_min = 0.0
- orbit_velocity_max = 0.0
- scale_min = 0.8
- scale_max = 0.8
- scale_curve = ExtResource("1_1bm8t")
- color = Color(0.811765, 0.0980392, 0.0980392, 0.627451)
- color_ramp = SubResource("GradientTexture1D_4mhw0")
- anim_offset_max = 1.0
-
- [node name="EnemyBloodEffect" type="GPUParticles2D"]
- material = SubResource("CanvasItemMaterial_emuda")
- emitting = false
- amount = 10
- process_material = SubResource("ParticleProcessMaterial_fwcoe")
- texture = ExtResource("2_xg444")
- lifetime = 1.2
- one_shot = true
- explosiveness = 1.0
- fixed_fps = 20
- script = ExtResource("3_lldtd")
- DelayTime = 1.5