- namespace UI.EditorTools;
-
- /// <summary>
- /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失
- /// </summary>
- public abstract partial class EditorTools : UiBase
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: EditorTools.ScrollContainer
- /// </summary>
- public ScrollContainer L_ScrollContainer
- {
- get
- {
- if (_L_ScrollContainer == null) _L_ScrollContainer = new ScrollContainer((EditorToolsPanel)this, GetNode<Godot.ScrollContainer>("ScrollContainer"));
- return _L_ScrollContainer;
- }
- }
- private ScrollContainer _L_ScrollContainer;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ConfirmationDialog"/>, 节点路径: EditorTools.Confirm
- /// </summary>
- public Confirm L_Confirm
- {
- get
- {
- if (_L_Confirm == null) _L_Confirm = new Confirm((EditorToolsPanel)this, GetNode<Godot.ConfirmationDialog>("Confirm"));
- return _L_Confirm;
- }
- }
- private Confirm _L_Confirm;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.AcceptDialog"/>, 节点路径: EditorTools.Tips
- /// </summary>
- public Tips L_Tips
- {
- get
- {
- if (_L_Tips == null) _L_Tips = new Tips((EditorToolsPanel)this, GetNode<Godot.AcceptDialog>("Tips"));
- return _L_Tips;
- }
- }
- private Tips _L_Tips;
-
-
- public EditorTools() : base(nameof(EditorTools))
- {
- }
-
- public sealed override void OnInitNestedUi()
- {
-
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer.Label
- /// </summary>
- public class Label : UiNode<EditorToolsPanel, Godot.Label, Label>
- {
- public Label(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer.Button
- /// </summary>
- public class Button : UiNode<EditorToolsPanel, Godot.Button, Button>
- {
- public Button(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { }
- public override Button Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer
- /// </summary>
- public class HBoxContainer : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public Button L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new Button(UiPanel, Instance.GetNode<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private Button _L_Button;
-
- public HBoxContainer(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.Label
- /// </summary>
- public class Label_1 : UiNode<EditorToolsPanel, Godot.Label, Label_1>
- {
- public Label_1(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label_1 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.LineEdit"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.LineEdit
- /// </summary>
- public class LineEdit : UiNode<EditorToolsPanel, Godot.LineEdit, LineEdit>
- {
- public LineEdit(EditorToolsPanel uiPanel, Godot.LineEdit node) : base(uiPanel, node) { }
- public override LineEdit Clone() => new (UiPanel, (Godot.LineEdit)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.Button
- /// </summary>
- public class Button_1 : UiNode<EditorToolsPanel, Godot.Button, Button_1>
- {
- public Button_1(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { }
- public override Button_1 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3
- /// </summary>
- public class HBoxContainer3 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer3>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public Label_1 L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label_1(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label_1 _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.LineEdit
- /// </summary>
- public LineEdit L_LineEdit
- {
- get
- {
- if (_L_LineEdit == null) _L_LineEdit = new LineEdit(UiPanel, Instance.GetNode<Godot.LineEdit>("LineEdit"));
- return _L_LineEdit;
- }
- }
- private LineEdit _L_LineEdit;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public Button_1 L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new Button_1(UiPanel, Instance.GetNode<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private Button_1 _L_Button;
-
- public HBoxContainer3(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer3 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4.Label
- /// </summary>
- public class Label_2 : UiNode<EditorToolsPanel, Godot.Label, Label_2>
- {
- public Label_2(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label_2 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4.Button
- /// </summary>
- public class Button_2 : UiNode<EditorToolsPanel, Godot.Button, Button_2>
- {
- public Button_2(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { }
- public override Button_2 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4
- /// </summary>
- public class HBoxContainer4 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer4>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public Label_2 L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label_2(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label_2 _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public Button_2 L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new Button_2(UiPanel, Instance.GetNode<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private Button_2 _L_Button;
-
- public HBoxContainer4(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer4 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5.Label
- /// </summary>
- public class Label_3 : UiNode<EditorToolsPanel, Godot.Label, Label_3>
- {
- public Label_3(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label_3 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5.Button
- /// </summary>
- public class Button_3 : UiNode<EditorToolsPanel, Godot.Button, Button_3>
- {
- public Button_3(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { }
- public override Button_3 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5
- /// </summary>
- public class HBoxContainer5 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer5>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public Label_3 L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label_3(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label_3 _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public Button_3 L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new Button_3(UiPanel, Instance.GetNode<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private Button_3 _L_Button;
-
- public HBoxContainer5(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer5 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7.Label
- /// </summary>
- public class Label_4 : UiNode<EditorToolsPanel, Godot.Label, Label_4>
- {
- public Label_4(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label_4 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7.Button
- /// </summary>
- public class Button_4 : UiNode<EditorToolsPanel, Godot.Button, Button_4>
- {
- public Button_4(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { }
- public override Button_4 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7
- /// </summary>
- public class HBoxContainer7 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer7>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public Label_4 L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label_4(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label_4 _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public Button_4 L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new Button_4(UiPanel, Instance.GetNode<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private Button_4 _L_Button;
-
- public HBoxContainer7(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer7 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer8.Label
- /// </summary>
- public class Label_5 : UiNode<EditorToolsPanel, Godot.Label, Label_5>
- {
- public Label_5(EditorToolsPanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label_5 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Button"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer8.Button
- /// </summary>
- public class Button_5 : UiNode<EditorToolsPanel, Godot.Button, Button_5>
- {
- public Button_5(EditorToolsPanel uiPanel, Godot.Button node) : base(uiPanel, node) { }
- public override Button_5 Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer8
- /// </summary>
- public class HBoxContainer8 : UiNode<EditorToolsPanel, Godot.HBoxContainer, HBoxContainer8>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Label
- /// </summary>
- public Label_5 L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label_5(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label_5 _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.Button
- /// </summary>
- public Button_5 L_Button
- {
- get
- {
- if (_L_Button == null) _L_Button = new Button_5(UiPanel, Instance.GetNode<Godot.Button>("Button"));
- return _L_Button;
- }
- }
- private Button_5 _L_Button;
-
- public HBoxContainer8(EditorToolsPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer8 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer
- /// </summary>
- public class VBoxContainer : UiNode<EditorToolsPanel, Godot.VBoxContainer, VBoxContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer
- /// </summary>
- public HBoxContainer L_HBoxContainer
- {
- get
- {
- if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer"));
- return _L_HBoxContainer;
- }
- }
- private HBoxContainer _L_HBoxContainer;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer3
- /// </summary>
- public HBoxContainer3 L_HBoxContainer3
- {
- get
- {
- if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new HBoxContainer3(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer3"));
- return _L_HBoxContainer3;
- }
- }
- private HBoxContainer3 _L_HBoxContainer3;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer4
- /// </summary>
- public HBoxContainer4 L_HBoxContainer4
- {
- get
- {
- if (_L_HBoxContainer4 == null) _L_HBoxContainer4 = new HBoxContainer4(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer4"));
- return _L_HBoxContainer4;
- }
- }
- private HBoxContainer4 _L_HBoxContainer4;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer5
- /// </summary>
- public HBoxContainer5 L_HBoxContainer5
- {
- get
- {
- if (_L_HBoxContainer5 == null) _L_HBoxContainer5 = new HBoxContainer5(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer5"));
- return _L_HBoxContainer5;
- }
- }
- private HBoxContainer5 _L_HBoxContainer5;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer7
- /// </summary>
- public HBoxContainer7 L_HBoxContainer7
- {
- get
- {
- if (_L_HBoxContainer7 == null) _L_HBoxContainer7 = new HBoxContainer7(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer7"));
- return _L_HBoxContainer7;
- }
- }
- private HBoxContainer7 _L_HBoxContainer7;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.HBoxContainer8
- /// </summary>
- public HBoxContainer8 L_HBoxContainer8
- {
- get
- {
- if (_L_HBoxContainer8 == null) _L_HBoxContainer8 = new HBoxContainer8(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer8"));
- return _L_HBoxContainer8;
- }
- }
- private HBoxContainer8 _L_HBoxContainer8;
-
- public VBoxContainer(EditorToolsPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { }
- public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.MarginContainer"/>, 路径: EditorTools.ScrollContainer.MarginContainer
- /// </summary>
- public class MarginContainer : UiNode<EditorToolsPanel, Godot.MarginContainer, MarginContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.VBoxContainer
- /// </summary>
- public VBoxContainer L_VBoxContainer
- {
- get
- {
- if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer"));
- return _L_VBoxContainer;
- }
- }
- private VBoxContainer _L_VBoxContainer;
-
- public MarginContainer(EditorToolsPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { }
- public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.ScrollContainer"/>, 路径: EditorTools.ScrollContainer
- /// </summary>
- public class ScrollContainer : UiNode<EditorToolsPanel, Godot.ScrollContainer, ScrollContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: EditorTools.MarginContainer
- /// </summary>
- public MarginContainer L_MarginContainer
- {
- get
- {
- if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer(UiPanel, Instance.GetNode<Godot.MarginContainer>("MarginContainer"));
- return _L_MarginContainer;
- }
- }
- private MarginContainer _L_MarginContainer;
-
- public ScrollContainer(EditorToolsPanel uiPanel, Godot.ScrollContainer node) : base(uiPanel, node) { }
- public override ScrollContainer Clone() => new (UiPanel, (Godot.ScrollContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.ConfirmationDialog"/>, 路径: EditorTools.Confirm
- /// </summary>
- public class Confirm : UiNode<EditorToolsPanel, Godot.ConfirmationDialog, Confirm>
- {
- public Confirm(EditorToolsPanel uiPanel, Godot.ConfirmationDialog node) : base(uiPanel, node) { }
- public override Confirm Clone() => new (UiPanel, (Godot.ConfirmationDialog)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.AcceptDialog"/>, 路径: EditorTools.Tips
- /// </summary>
- public class Tips : UiNode<EditorToolsPanel, Godot.AcceptDialog, Tips>
- {
- public Tips(EditorToolsPanel uiPanel, Godot.AcceptDialog node) : base(uiPanel, node) { }
- public override Tips Clone() => new (UiPanel, (Godot.AcceptDialog)Instance.Duplicate());
- }
-
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer
- /// </summary>
- public HBoxContainer S_HBoxContainer => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3.LineEdit
- /// </summary>
- public LineEdit S_LineEdit => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_LineEdit;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer3
- /// </summary>
- public HBoxContainer3 S_HBoxContainer3 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer3;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer4
- /// </summary>
- public HBoxContainer4 S_HBoxContainer4 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer4;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer5
- /// </summary>
- public HBoxContainer5 S_HBoxContainer5 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer5;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer7
- /// </summary>
- public HBoxContainer7 S_HBoxContainer7 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer7;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer.HBoxContainer8
- /// </summary>
- public HBoxContainer8 S_HBoxContainer8 => L_ScrollContainer.L_MarginContainer.L_VBoxContainer.L_HBoxContainer8;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer.VBoxContainer
- /// </summary>
- public VBoxContainer S_VBoxContainer => L_ScrollContainer.L_MarginContainer.L_VBoxContainer;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: EditorTools.ScrollContainer.MarginContainer
- /// </summary>
- public MarginContainer S_MarginContainer => L_ScrollContainer.L_MarginContainer;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: EditorTools.ScrollContainer
- /// </summary>
- public ScrollContainer S_ScrollContainer => L_ScrollContainer;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ConfirmationDialog"/>, 节点路径: EditorTools.Confirm
- /// </summary>
- public Confirm S_Confirm => L_Confirm;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.AcceptDialog"/>, 节点路径: EditorTools.Tips
- /// </summary>
- public Tips S_Tips => L_Tips;
-
- }