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DungeonShooting / DungeonShooting_Godot / resource / spriteFrames / other / RoomDoor_E_Down.tres
@小李xl 小李xl on 24 Feb 2024 346 bytes 调整门位置
  1. [gd_resource type="SpriteFrames" load_steps=2 format=3 uid="uid://b34tddsmqnj8s"]
  2.  
  3. [ext_resource type="Texture2D" uid="uid://gf8wefrp284o" path="res://resource/sprite/map/door_up.png" id="1_vlsx2"]
  4.  
  5. [resource]
  6. animations = [{
  7. "frames": [{
  8. "duration": 1.0,
  9. "texture": ExtResource("1_vlsx2")
  10. }],
  11. "loop": false,
  12. "name": &"default",
  13. "speed": 10.0
  14. }]