[gd_scene load_steps=5 format=3 uid="uid://brum5fmbt1br4"] [ext_resource type="Script" path="res://src/test/TestTrail.cs" id="1_mefd0"] [ext_resource type="PackedScene" uid="uid://ddwikcidm0gsi" path="res://prefab/effect/common/Trail0001.tscn" id="2_t308a"] [ext_resource type="Texture2D" uid="uid://bn8k07n2y6lmr" path="res://resource/sprite/bullet/normal/bullet0006.png" id="2_w7ffd"] [sub_resource type="Gradient" id="Gradient_gds2p"] resource_local_to_scene = true offsets = PackedFloat32Array(0.825949, 1) colors = PackedColorArray(1, 1, 1, 0.705882, 1, 1, 1, 0) [node name="TestTrail" type="Node2D"] script = ExtResource("1_mefd0") [node name="Trail" parent="." instance=ExtResource("2_t308a")] gradient = SubResource("Gradient_gds2p") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_w7ffd")