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DungeonShooting / DungeonShooting_Godot / resource / config / LiquidMaterial.json
@小李xl 小李xl on 7 Dec 2023 793 bytes 更新开发日志
  1. [
  2. {
  3. "Id": "0001",
  4. "Remark": "\u6BD2\u6DB2",
  5. "BrushTexture": "res://resource/sprite/brush/Brush2.png",
  6. "Ffm": 0.5,
  7. "Duration": 5,
  8. "WriteOffSpeed": 0.2
  9. },
  10. {
  11. "Id": "0002",
  12. "Remark": "\u654C\u4EBA0002\u7684\u7C98\u6DB2",
  13. "BrushTexture": "res://resource/sprite/brush/Brush3.png",
  14. "Ffm": 0.7,
  15. "Duration": 4,
  16. "WriteOffSpeed": 0.2
  17. },
  18. {
  19. "Id": "0003",
  20. "Remark": "\u8840\u6DB2(\u6700\u5C0F\u7B14\u5237)",
  21. "BrushTexture": "res://resource/sprite/brush/Brush4.png",
  22. "Ffm": 0.5,
  23. "Duration": 12,
  24. "WriteOffSpeed": 0.2
  25. },
  26. {
  27. "Id": "0004",
  28. "Remark": "\u7C98\u6DB2(\u6700\u5C0F\u7B14\u5237)",
  29. "BrushTexture": "res://resource/sprite/brush/Brush5.png",
  30. "Ffm": 0.5,
  31. "Duration": 5,
  32. "WriteOffSpeed": 0.2
  33. }
  34. ]