将Camera和Cursor初始化移到RoomManager下
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Register.cs |
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DungeonShooting_Godot/src/framework/activity/RegisterActivity.cs |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/camera/GameCamera.cs |
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DungeonShooting_Godot/src/game/item/weapon/RegisterWeapon.cs |
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DungeonShooting_Godot/src/game/room/RoomManager.cs |
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DungeonShooting_Godot/src/game/ui/Cursor.cs |
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