修复从大厅带的武器进入地牢后扔在敌人敌人不会主动拾起的bug, 修复新创建的地牢房间在地图编辑器中无法正常编辑的bug
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DungeonShooting_Godot/prefab/ui/Settlement.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/RoomInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/TileInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/shop/Shop1/Preview.png |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/shop/Shop1/Preview.png.import |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/shop/Shop1/RoomInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/shop/Shop1/TileInfo.json |
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DungeonShooting_Godot/scene/Hall.tscn |
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DungeonShooting_Godot/src/framework/activity/ActivityInstance.cs |
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DungeonShooting_Godot/src/framework/common/Utils.cs |
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DungeonShooting_Godot/src/framework/map/TileMapUtils.cs |
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DungeonShooting_Godot/src/game/activity/role/Role.cs |
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DungeonShooting_Godot/src/game/room/DungeonManager.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs |
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DungeonShooting_Godot/src/game/ui/settlement/SettlementPanel.cs |
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