添加事件系统, 新增敌人状态, Attack状态, 目前还没写逻辑
1 parent 3032aad commit 0b9c926f161b3b0d183fe820ab13df8831d92fef
@小李xl 小李xl authored on 2 Dec 2022
Showing 13 changed files
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DungeonShooting_Godot/prefab/role/Player.tscn
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DungeonShooting_Godot/scene/Main.tscn
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DungeonShooting_Godot/src/game/event/EventBinder.cs 0 → 100644
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DungeonShooting_Godot/src/game/event/EventEnum.cs 0 → 100644
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DungeonShooting_Godot/src/game/event/EventManager.cs 0 → 100644
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DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs
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DungeonShooting_Godot/src/game/role/StateController.cs
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AIAttackState.cs 0 → 100644
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DungeonShooting_Godot/src/game/role/enemy/state/AIStateEnum.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs
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DungeonShooting_Godot/src/game/room/RoomManager.cs