测试第二个敌人
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DungeonShooting_Godot/excel/excelFile/ActivityBase.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/ActivityMaterial.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/AiAttackAttr.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/BulletBase.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/WeaponBase.xlsx |
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Not supported
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DungeonShooting_Godot/prefab/effect/weapon/BulletSmoke.tscn |
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DungeonShooting_Godot/prefab/role/Enemy0002.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/config/ActivityBase.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle5/Preinstall.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start2/Preinstall.json |
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DungeonShooting_Godot/resource/sprite/role/enemy0002/Enemy0002.png |
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DungeonShooting_Godot/resource/sprite/role/enemy0002/Enemy0002_idle.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/role/enemy0002/Enemy0002_idle.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/role/enemy0002/Enemy0002_run.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/role/enemy0002/Enemy0002_run.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/role/Enemy0002.tres |
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs |
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