完成子弹反弹配置,解决buff不会影响爆炸属性等问题
1 parent e653c15 commit 0d414ae637a68afe59bc38f315efb0d033cd089c
@小李xl 小李xl authored on 7 Nov 2023
Showing 25 changed files
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DungeonShooting_Godot/excel/excelFile/ActivityBase.xlsx
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DungeonShooting_Godot/excel/excelFile/ActivityMaterial.xlsx
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DungeonShooting_Godot/excel/excelFile/AiAttackAttr.xlsx
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DungeonShooting_Godot/excel/excelFile/BulletBase.xlsx
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx
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DungeonShooting_Godot/excel/excelFile/WeaponBase.xlsx
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6
DungeonShooting_Godot/resource/config/ActivityBase.json
"Name": "",
"Intro": "",
"Details": "",
"IsStatic": false,
"__Material": "",
"__Material": "0003",
"Prefab": "res://prefab/bullet/normal/Bullet0001.tscn",
"Icon": "",
"ShowInMapEditor": false
},
"Name": "",
"Intro": "",
"Details": "",
"IsStatic": false,
"__Material": "",
"__Material": "0003",
"Prefab": "res://prefab/bullet/normal/Bullet0002.tscn",
"Icon": "",
"ShowInMapEditor": false
},
"Name": "",
"Intro": "",
"Details": "",
"IsStatic": false,
"__Material": "",
"__Material": "0003",
"Prefab": "res://prefab/bullet/normal/Bullet0003.tscn",
"Icon": "",
"ShowInMapEditor": false
},
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11
DungeonShooting_Godot/resource/config/ActivityMaterial.json
"BounceStrength": 0.7,
"FallBounceStrength": 0.7,
"FallBounceSpeed": 0.85,
"FallBounceRotation": 0.85
},
{
"Id": "0003",
"Remark": "\u5B50\u5F39,\u53CD\u5F39\u6D88\u8017\u4F4E",
"Friction": 140,
"RotationFriction": 140,
"Bounce": true,
"BounceStrength": 1,
"FallBounceStrength": 0.5,
"FallBounceSpeed": 0.75,
"FallBounceRotation": 0.5
}
]
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DungeonShooting_Godot/resource/config/BulletBase.json
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Preinstall.json
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Preview.png
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DungeonShooting_Godot/resource/sprite/role/enemy0002/Enemy0002.png 0 → 100644
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DungeonShooting_Godot/resource/sprite/role/enemy0002/Enemy0002.png.import 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/role/Enemy0001.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/role/Enemy0002.tres 0 → 100644
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DungeonShooting_Godot/resource/spriteFrames/role/Role1001.tres 100644 → 0
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DungeonShooting_Godot/src/config/ExcelConfig_BulletBase.cs
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DungeonShooting_Godot/src/framework/activity/components/MoveController.cs
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DungeonShooting_Godot/src/game/activity/bullet/explode/Explode.cs
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DungeonShooting_Godot/src/game/activity/bullet/laser/Laser.cs
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DungeonShooting_Godot/src/game/activity/bullet/normal/BoomBullet.cs
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DungeonShooting_Godot/src/game/activity/bullet/normal/Bullet.cs
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs
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DungeonShooting_Godot/src/game/activity/weapon/Weapon_Bullet.cs 0 → 100644
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DungeonShooting_Godot/src/game/data/BulletData.cs