修复修改房间数据运行时不会同步的bug
读取房间排除ready为false的房间 初始房间添加出生标记 |
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DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Weapon.xlsx |
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Not supported
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DungeonShooting_Godot/resource/config/ActivityObject.json |
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DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_preinstall.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_roomInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_tileInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room2/Room2_tileInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room3/Room3_preinstall.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room3/Room3_roomInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room3/Room3_tileInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_preinstall.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_roomInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Start1_tileInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/outlet/End1/End1_tileInfo.json |
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DungeonShooting_Godot/resource/sprite/role/enemy0001/Enemy0001_Icon.png |
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DungeonShooting_Godot/resource/sprite/role/role0001/Role0001.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/role/role0001/Role0001.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/role/role0001/Role0001_Icon.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/role/role0001/Role0001_Icon.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/role/role2.png 100644 → 0 |
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DungeonShooting_Godot/resource/sprite/role/role2.png.import 100644 → 0 |
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DungeonShooting_Godot/resource/spriteFrames/role/Role0001.tres |
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DungeonShooting_Godot/scene/Main.tscn |
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs |
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DungeonShooting_Godot/src/framework/map/DungeonGenerator.cs |
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DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/DungeonTileMap.cs |
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DungeonShooting_Godot/src/framework/map/GenerateNavigationResult.cs |
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DungeonShooting_Godot/src/framework/map/NavigationPointException.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/NavigationPointInterleavingException.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/RoomDoorInfo.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/RoomInfo.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/DoorAreaInfo.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/DungeonRoomGroup.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/DungeonRoomInfo.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/DungeonRoomSplit.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/DungeonTileInfo.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/MarkInfo.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/MarkInfoItem.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/NavigationPolygonData.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/data/RoomPreinstall.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/mark/ActivityMark.cs |
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DungeonShooting_Godot/src/framework/map/preinstall/RoomPreinstall.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/preinstall/SpecialMarkType.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/room/RoomDoorInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/room/RoomInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/DoorAreaInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/DungeonRoomGroup.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/DungeonRoomInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/DungeonRoomSplit.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/DungeonTileInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/MarkInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/MarkInfoItem.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/NavigationPolygonData.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/serialize/RoomPreinstallInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/activity/role/Player.cs |
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DungeonShooting_Godot/src/game/manager/EditorWindowManager.cs |
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DungeonShooting_Godot/src/game/manager/MapProjectManager.cs |
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DungeonShooting_Godot/src/game/room/DungeonManager.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorCreateMark/MapEditorCreateMarkPanel.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorCreateMark/MarkObjectCell.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorCreatePreinstall/MapEditorCreatePreinstallPanel.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorCreateRoom/MapEditorCreateRoomPanel.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorMapMark/EditorMarkCell.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorMapMark/MapEditorMapMarkPanel.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorTools/DoorHoverArea.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorTools/MapEditorToolsPanel.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorTools/MarkAreaTool.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorTools/MarkTool.cs |
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