Role抽出子类AdvancedRole,Role类不再包含武器存放和使用的功能
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DungeonShooting_Godot/prefab/role/Enemy0002.tscn |
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DungeonShooting_Godot/src/game/Cursor.cs |
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DungeonShooting_Godot/src/game/activity/bullet/explode/Explode.cs |
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DungeonShooting_Godot/src/game/activity/bullet/laser/Laser.cs |
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DungeonShooting_Godot/src/game/activity/bullet/normal/Bullet.cs |
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DungeonShooting_Godot/src/game/activity/package/IPackageItem.cs |
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DungeonShooting_Godot/src/game/activity/package/Package.cs |
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DungeonShooting_Godot/src/game/activity/prop/Prop.cs |
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DungeonShooting_Godot/src/game/activity/prop/active/ActiveProp.cs |
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DungeonShooting_Godot/src/game/activity/prop/active/ActiveProp5001.cs |
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DungeonShooting_Godot/src/game/activity/prop/buff/BuffProp0013.cs |
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DungeonShooting_Godot/src/game/activity/role/AdvancedRole.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/role/AdvancedRole_Animation.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/role/MountRotation.cs |
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DungeonShooting_Godot/src/game/activity/role/Role.cs |
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DungeonShooting_Godot/src/game/activity/role/Role_Animation.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/activity/role/SubLine.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiNormalState.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiSurroundState.cs |
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DungeonShooting_Godot/src/game/activity/role/player/Player.cs |
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/activity/weapon/knife/Knife.cs |
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DungeonShooting_Godot/src/game/camera/GameCamera.cs |
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DungeonShooting_Godot/src/game/data/BulletData.cs |
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DungeonShooting_Godot/src/game/manager/SoundManager.cs |
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