编辑器中的创建地牢房间功能添加组和类型选择, 地牢生成器支持创建起始房间
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DungeonShooting_Godot/prefab/ui/EditorTools.tscn |
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DungeonShooting_Godot/prefab/ui/MyUi.tscn 100644 → 0 |
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DungeonShooting_Godot/resource/map/RoomConfig.json |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/inlet/Room1.json 0 → 100644 |
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DungeonShooting_Godot/resource/theme/mainTheme.tres |
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DungeonShooting_Godot/src/framework/generator/DungeonRoomGenerator.cs |
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DungeonShooting_Godot/src/framework/map/DungeonGenerator.cs |
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DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs |
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DungeonShooting_Godot/src/framework/map/mark/PlayerBirthMark.cs |
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DungeonShooting_Godot/src/framework/map/mark/WeaponMark.cs |
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DungeonShooting_Godot/src/game/manager/UiManager_Methods.cs |
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DungeonShooting_Godot/src/game/ui/editorTools/EditorTools.cs |
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DungeonShooting_Godot/src/game/ui/editorTools/EditorToolsPanel.cs |
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DungeonShooting_Godot/src/game/ui/myUi/MyUi.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/ui/myUi/MyUiPanel.cs 100644 → 0 |
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