制作0010武器完成
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DungeonShooting_Godot/excel/AiAttackAttr.xlsx |
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Not supported
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DungeonShooting_Godot/excel/BulletBase.xlsx |
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Not supported
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DungeonShooting_Godot/excel/Sound.xlsx |
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Not supported
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DungeonShooting_Godot/excel/WeaponBase.xlsx |
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Not supported
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DungeonShooting_Godot/prefab/bullet/normal/Bullet0006.tscn |
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DungeonShooting_Godot/prefab/effect/common/Trail0001.tscn |
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DungeonShooting_Godot/prefab/effect/weapon/ShotFire.tscn 100644 → 0 |
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DungeonShooting_Godot/prefab/effect/weapon/ShotFire0001.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/effect/weapon/ShotFire0002.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/effect/weapon/ShotFire0003.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/effect/weapon/ShotFire0004.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/effect/weapon/ShotFire2.tscn 100644 → 0 |
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DungeonShooting_Godot/prefab/effect/weapon/ShotFire3.tscn 100644 → 0 |
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DungeonShooting_Godot/prefab/weapon/Weapon0010.tscn |
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DungeonShooting_Godot/project.godot |
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DungeonShooting_Godot/resource/config/AiAttackAttr.json |
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DungeonShooting_Godot/resource/config/BulletBase.json |
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DungeonShooting_Godot/resource/config/Sound.json |
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DungeonShooting_Godot/resource/config/WeaponBase.json |
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DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle3/Preinstall.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle3/Preview.png 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle3/Preview.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle3/RoomInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle3/TileInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle4/Preinstall.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle4/Preview.png 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle4/Preview.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle4/RoomInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle4/TileInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle5/Preinstall.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle5/Preview.png 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle5/Preview.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle5/RoomInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle5/TileInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/Preinstall.json |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/Preview.png |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/TileInfo.json |
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DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0013.ogg 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_begin0013.ogg.import 0 → 100644 |
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DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0005.ogg 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/sound/sfx/reloading/Reloading_finish0005.ogg.import 0 → 100644 |
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DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0012.ogg 0 → 100644 |
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Not supported
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DungeonShooting_Godot/resource/sound/sfx/shooting/Shooting0012.ogg.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/shootFire/ShotFire0003.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/shootFire/ShotFire0003.png.import 0 → 100644 |
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DungeonShooting_Godot/scene/test/TestTrail.tscn |
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DungeonShooting_Godot/src/config/ExcelConfig_WeaponBase.cs |
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DungeonShooting_Godot/src/game/activity/bullet/normal/Bullet.cs |
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DungeonShooting_Godot/src/game/activity/bullet/normal/TrailBullet.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/NoWeaponEnemy.cs |
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DungeonShooting_Godot/src/game/activity/weapon/knife/Knife.cs |
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DungeonShooting_Godot/src/game/effects/Trail.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/manager/SpecialEffectManager.cs |
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