将投抛系统封装成node2d的扩展函数
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@小李xl 小李xl authored on 3 Aug 2022
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DungeonShooting_Godot/src/common/NodeExtend.cs 0 → 100644
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DungeonShooting_Godot/src/effect/ThrowNode.cs
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DungeonShooting_Godot/src/role/Role.cs
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DungeonShooting_Godot/src/weapon/gun/Gun.cs
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DungeonShooting_Godot/src/weapon/gun/OrdinaryGun.cs
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DungeonShooting_Godot/src/weapon/gun/ThrowGun.cs
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DungeonShooting_Godot/src/weapon/shell/ThrowShell.cs