敌人死亡效果更新
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DungeonShooting_Document/开发日志.md |
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DungeonShooting_Godot/prefab/effect/common/Trail0001.tscn |
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DungeonShooting_Godot/prefab/effect/enemy/EnemyBlood0002.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/effect/enemy/EnemyDead0001.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/Preview.png |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/RoomInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/TileInfo.json |
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DungeonShooting_Godot/resource/sprite/brush/Brush4.png |
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DungeonShooting_Godot/src/framework/map/image/ImageCanvas.cs |
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DungeonShooting_Godot/src/game/activity/role/Role.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/effects/enemy/EnemyBlood0002.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/effects/enemy/EnemyDead0001.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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Too large (Show diff)
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