Merge pull request #9 from xlljc/游戏核心功能开发
游戏核心功能开发 |
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DungeonShooting_Document/开发日志.md |
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DungeonShooting_Godot/DungeonShooting.csproj |
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DungeonShooting_Godot/DungeonShooting.csproj.old 100644 → 0 |
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DungeonShooting_Godot/DungeonShooting.csproj.old.1 100644 → 0 |
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DungeonShooting_Godot/DungeonShooting.csproj.old.2 100644 → 0 |
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DungeonShooting_Godot/addons/dungeonShooting_plugin/Plugin.cs |
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DungeonShooting_Godot/prefab/role/Enemy.tscn |
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DungeonShooting_Godot/prefab/role/Player.tscn |
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DungeonShooting_Godot/prefab/ui/EditorTools.tscn |
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DungeonShooting_Godot/prefab/ui/MyUi.tscn 100644 → 0 |
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DungeonShooting_Godot/project.godot |
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DungeonShooting_Godot/resource/map/RoomConfig.json |
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DungeonShooting_Godot/resource/map/tileMaps/Room1.tscn 100644 → 0 |
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DungeonShooting_Godot/resource/map/tileMaps/Room2.tscn 100644 → 0 |
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DungeonShooting_Godot/resource/map/tileMaps/Room3.tscn 100644 → 0 |
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DungeonShooting_Godot/resource/map/tileMaps/Room4.tscn 100644 → 0 |
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DungeonShooting_Godot/resource/map/tileMaps/Room5.tscn 100644 → 0 |
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DungeonShooting_Godot/resource/map/tileMaps/Room6.tscn 100644 → 0 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room1.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room2.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room3.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room4.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room5.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room6.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room7.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/outlet/Room1.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/Room1.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/Room2.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/Room3.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/Room4.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/Room5.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/Room6.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room1.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room2.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room3.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room4.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room5.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room6.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room7.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/inlet/Room1.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/outlet/Room1.json 0 → 100644 |
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DungeonShooting_Godot/resource/theme/mainTheme.tres |
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DungeonShooting_Godot/src/framework/IDestroy.cs |
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/common/Utils.cs |
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DungeonShooting_Godot/src/framework/common/WeightRandom.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/generator/DungeonRoomGenerator.cs |
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DungeonShooting_Godot/src/framework/generator/ResourcePathGenerator.cs |
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DungeonShooting_Godot/src/framework/map/DungeonGenerator.cs |
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DungeonShooting_Godot/src/framework/map/DungeonRoomGroup.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/DungeonRoomInfo.cs |
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DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs |
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DungeonShooting_Godot/src/framework/map/DungeonRoomType.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/DungeonTile.cs |
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DungeonShooting_Godot/src/framework/map/RoomInfo.cs |
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DungeonShooting_Godot/src/framework/map/mark/ActivityMark.cs |
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DungeonShooting_Godot/src/framework/map/mark/EnemyMark.cs |
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DungeonShooting_Godot/src/framework/map/mark/PlayerBirthMark.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/mark/WeaponMark.cs |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/item/weapon/WeaponAttribute.cs |
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DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Gun.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Shotgun.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/manager/UiManager_Methods.cs |
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DungeonShooting_Godot/src/game/room/RoomManager.cs |
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DungeonShooting_Godot/src/game/ui/editorTools/EditorTools.cs |
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DungeonShooting_Godot/src/game/ui/editorTools/EditorToolsPanel.cs |
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DungeonShooting_Godot/src/game/ui/myUi/MyUi.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/ui/myUi/MyUiPanel.cs 100644 → 0 |
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README.md |
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