| |
---|
| | shader_parameter/show_outline = true |
---|
| | shader_parameter/outline_color = Color(0, 0, 0, 1) |
---|
| | shader_parameter/outline_rainbow = false |
---|
| | shader_parameter/outline_use_blend = true |
---|
| | shader_parameter/grey = 0.0 |
---|
| | |
---|
| | [sub_resource type="ShaderMaterial" id="ShaderMaterial_o36tv"] |
---|
| | resource_local_to_scene = true |
---|
| | shader = ExtResource("1_3p8rg") |
---|
| |
---|
| | shader_parameter/show_outline = true |
---|
| | shader_parameter/outline_color = Color(0, 0, 0, 1) |
---|
| | shader_parameter/outline_rainbow = false |
---|
| | shader_parameter/outline_use_blend = true |
---|
| | shader_parameter/grey = 0.0 |
---|
| | |
---|
| | [sub_resource type="Animation" id="Animation_x136i"] |
---|
| | length = 0.001 |
---|
| | tracks/0/type = "value" |
---|
| |
---|
| | tracks/0/keys = { |
---|
| | "times": PackedFloat32Array(0), |
---|
| | "transitions": PackedFloat32Array(1), |
---|
| | "update": 0, |
---|
| | "values": [0] |
---|
| | "values": [0.0] |
---|
| | } |
---|
| | |
---|
| | [sub_resource type="Animation" id="Animation_3piau"] |
---|
| | [sub_resource type="Animation" id="Animation_1y7bx"] |
---|
| | resource_name = "floodlight" |
---|
| | length = 3.0 |
---|
| | loop_mode = 1 |
---|
| | tracks/0/type = "value" |
---|
| |
---|
| | tracks/0/keys = { |
---|
| | "times": PackedFloat32Array(0, 2.3, 2.6, 2.7, 3), |
---|
| | "transitions": PackedFloat32Array(1, 1, 1, 1, 1), |
---|
| | "update": 0, |
---|
| | "values": [0, 0, 0.5, 0.5, 0] |
---|
| | "values": [0.0, 0.0, 0.8, 0.8, 0.0] |
---|
| | } |
---|
| | |
---|
| | [sub_resource type="AnimationLibrary" id="AnimationLibrary_trkjd"] |
---|
| | _data = { |
---|
| | "RESET": SubResource("Animation_x136i"), |
---|
| | "floodlight": SubResource("Animation_3piau") |
---|
| | "floodlight": SubResource("Animation_1y7bx") |
---|
| | } |
---|
| | |
---|
| | [node name="WeaponTemplate" type="CharacterBody2D"] |
---|
| | collision_layer = 4 |
---|
| |
---|
| | |