优化状态机
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DungeonShooting_Godot/prefab/role/Enemy0001.tscn |
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DungeonShooting_Godot/prefab/role/Enemy0002.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/role/Role0001.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start2/Preinstall.json |
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DungeonShooting_Godot/src/game/activity/package/Package.cs |
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DungeonShooting_Godot/src/game/activity/role/Role.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/NoWeaponEnemy.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiAttackState.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiFollowUpState.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiSurroundState.cs |
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DungeonShooting_Godot/src/game/activity/role/player/Player.cs |
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
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