添加敌人视野
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DungeonShooting_Godot/prefab/role/Enemy.tscn |
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DungeonShooting_Godot/src/framework/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/Component.cs |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/common/MathUtils.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/common/NodeExtend.cs |
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DungeonShooting_Godot/src/game/common/Utils.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/item/weapon/bullet/Bullet.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Gun.cs |
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DungeonShooting_Godot/src/game/item/weapon/gun/Shotgun.cs |
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DungeonShooting_Godot/src/game/manager/InputManager.cs |
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DungeonShooting_Godot/src/game/role/Enemy.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/IState.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/Player.cs |
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DungeonShooting_Godot/src/game/role/Role.cs |
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DungeonShooting_Godot/src/game/role/StateController.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/StateEnum.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/enemy/state/AIIdleState.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/enemy/state/AIRunState.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/role/state/IState.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/state/StateCtr.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/role/state/StateEnum.cs 100644 → 0 |
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