检测是否能绘制正确的地形, 然后绘制地形, 并且分离cell层级
1 parent 2f5c82a commit 2e52606a728f078afb0b8cf5be2d21b5ac4f9775
@小李xl 小李xl authored on 15 Jul 2023
Showing 9 changed files
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DungeonShooting_Godot/prefab/ui/MapEditor.tscn
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DungeonShooting_Godot/resource/sprite/role/enemy0001/enemy0001.png.import
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DungeonShooting_Godot/resource/sprite/role/enemy0001/enemy0001_Debris.png.import
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DungeonShooting_Godot/resource/theme/mainTheme.tres
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DungeonShooting_Godot/src/framework/Grid.cs
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DungeonShooting_Godot/src/framework/map/DungeonTile.cs
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DungeonShooting_Godot/src/framework/map/NavigationPointInterleavingException.cs
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DungeonShooting_Godot/src/game/room/AutoTileConfig.cs
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DungeonShooting_Godot/src/game/ui/mapEditor/TileView/EditorTileMap.cs