AI状态切换, 发现玩家, 跟随玩家, 跟丢玩家
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DungeonShooting_Godot/prefab/role/Player.tscn |
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs |
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs |
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DungeonShooting_Godot/src/game/room/RoomManager.cs |
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