设置旋转中心点
1 parent 2328ad7 commit 34820e1a0f43c7e593e7d9506c83a0bcdd7737d8
@小李xl 小李xl authored on 16 Jun 2023
Showing 3 changed files
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2
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn
WaveNumber = 2
 
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(61, 25)
rotation = 0.785398
rotation = 0.523599
texture = ExtResource("4_d1cfc")
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4
DungeonShooting_Godot/scene/test/TestOptimizeSprite.tscn
[gd_scene load_steps=3 format=3 uid="uid://crwmgbequhxf3"]
 
[ext_resource type="Script" path="res://src/test/TestOptimizeSprite.cs" id="1_rwuav"]
[ext_resource type="Texture2D" uid="uid://bu0b11hiuecxy" path="res://resource/sprite/bullet/bullet.png" id="2_q71c5"]
[ext_resource type="Texture2D" uid="uid://civvcowt2wklr" path="res://resource/sprite/weapon/weapon0001/Weapon0001.png" id="2_qvs0g"]
 
[node name="TestOptimizeSprite" type="Node2D"]
script = ExtResource("1_rwuav")
Texture2D = ExtResource("2_q71c5")
Texture2D = ExtResource("2_qvs0g")
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DungeonShooting_Godot/src/test/TestOptimizeSprite.cs