Merge remote-tracking branch 'gitee/develop' into develop
commit 36699780abd41c834d489fd277fe2e2823bfd740
2 parents a3953e6 + 03ea709
@小李xl 小李xl authored on 22 Mar 2024
Showing 46 changed files
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.gitignore
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DungeonShooting_Godot/addons/dungeonShooting_plugin/generator/BuffGenerator.cs
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DungeonShooting_Godot/excel/ActivePropBase.xlsx
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DungeonShooting_Godot/resource/config/ActivePropBase.json
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DungeonShooting_Godot/src/config/ExcelConfig.cs
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DungeonShooting_Godot/src/framework/map/RandomPool.cs
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DungeonShooting_Godot/src/game/buff/BuffFragment.cs
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DungeonShooting_Godot/src/game/buff/BuffFragmentAttribute.cs
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DungeonShooting_Godot/src/game/buff/ChargeFragmentAttribute.cs
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DungeonShooting_Godot/src/game/buff/ConditionFragmentAttribute.cs
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DungeonShooting_Godot/src/game/buff/EffectFragmentAttribute.cs
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DungeonShooting_Godot/src/game/buff/FragmentAttribute.cs 0 → 100644
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DungeonShooting_Godot/src/game/buff/buff/Buff_ActivePropsCapacity.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_BulletBounceCount.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_BulletCount.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_BulletDamage.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_BulletDeviationAngle.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_BulletDistance.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_BulletPenetration.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_BulletRepel.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_BulletSpeed.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_GetGold.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_MaxHp.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_MaxShield.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_MoveSpeed.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_OffsetInjury.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_RandomBulletSpeed.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_Scattering.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_ShieldRecoveryTime.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_WeaponCapacity.cs
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DungeonShooting_Godot/src/game/buff/buff/Buff_WoundedInvincibleTime.cs
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DungeonShooting_Godot/src/game/buff/charge/Cha_EnterRoom.cs
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DungeonShooting_Godot/src/game/buff/charge/Cha_Hurt.cs
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DungeonShooting_Godot/src/game/buff/condition/Cond_AmmoFull.cs
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DungeonShooting_Godot/src/game/buff/condition/Cond_Gold.cs
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DungeonShooting_Godot/src/game/buff/condition/Cond_Hp.cs
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DungeonShooting_Godot/src/game/buff/condition/Cond_HpFull.cs
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DungeonShooting_Godot/src/game/buff/effect/Eff_AreaTrigger.cs
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DungeonShooting_Godot/src/game/buff/effect/Eff_ChangeHp.cs
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DungeonShooting_Godot/src/game/buff/effect/Eff_GetGold.cs
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DungeonShooting_Godot/src/game/buff/effect/Eff_PiggyBank.cs
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DungeonShooting_Godot/src/game/buff/effect/Eff_SwapWeapon.cs
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DungeonShooting_Godot/src/game/buff/effect/Eff_TotalAmmo.cs
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DungeonShooting_Godot/src/game/buff/effect/Eff_UseGold.cs
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DungeonShooting_Godot/src/game/data/PropFragmentInfo.cs
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DungeonShooting_Godot/src/game/manager/PropFragmentRegister.cs