生成 UiManager 打开指定ui的函数
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DungeonShooting_Godot/addons/dungeonShooting_plugin/Plugin.cs |
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DungeonShooting_Godot/prefab/ui/EditorTools.tscn |
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DungeonShooting_Godot/resource/theme/mainTheme.tres |
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DungeonShooting_Godot/src/framework/generator/ResourcePathGenerator.cs |
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DungeonShooting_Godot/src/framework/generator/UiGenerator.cs |
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DungeonShooting_Godot/src/framework/generator/UiManagerMethodsGenerator.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/ui/UiManager.cs |
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DungeonShooting_Godot/src/framework/ui/UiManager_Methods.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/manager/UiManager_Methods.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/ui/editorTools/EditorTools.cs |
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DungeonShooting_Godot/src/game/ui/editorTools/EditorToolsPanel.cs |
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