Merge branch 'develop' of https://gitee.com/xlljc/DungeonShooting into develop
|
---|
DungeonShooting_Godot/prefab/role/Role0001.tscn |
---|
DungeonShooting_Godot/prefab/role/enemy/Enemy0001.tscn |
---|
DungeonShooting_Godot/prefab/role/enemy/Enemy0002.tscn |
---|
DungeonShooting_Godot/prefab/role/shopBoss/ShopBoss0001.tscn |
---|
DungeonShooting_Godot/prefab/role/template/AiTemplate.tscn |
---|
DungeonShooting_Godot/prefab/role/template/RoleTemplate.tscn |
---|
DungeonShooting_Godot/project.godot |
---|
DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json |
---|
DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/Preview.png |
---|
|
DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/RoomInfo.json |
---|
DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/TileInfo.json |
---|
DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/Preinstall.json 0 → 100644 |
---|
DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/Preview.png 0 → 100644 |
---|
|
DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/Preview.png.import 0 → 100644 |
---|
DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/RoomInfo.json 0 → 100644 |
---|
DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/TileInfo.json 0 → 100644 |
---|
DungeonShooting_Godot/resource/material/Sawtooth.tres |
---|
DungeonShooting_Godot/resource/shader/Sawtooth.gdshader |
---|
DungeonShooting_Godot/resource/sprite/brush/Temp.png 0 → 100644 |
---|
|
DungeonShooting_Godot/resource/sprite/brush/Temp.png.import 0 → 100644 |
---|
DungeonShooting_Godot/scene/test/TestCreateSector.tscn |
---|
DungeonShooting_Godot/src/framework/activity/hurt/HurtArea.cs |
---|
DungeonShooting_Godot/src/framework/activity/hurt/IHurt.cs |
---|
DungeonShooting_Godot/src/framework/common/NodeExtend.cs |
---|
DungeonShooting_Godot/src/framework/common/Utils.cs |
---|
DungeonShooting_Godot/src/framework/map/AffiliationArea.cs |
---|
DungeonShooting_Godot/src/framework/map/DungeonGenerator.cs |
---|
DungeonShooting_Godot/src/framework/map/liquid/LiquidCanvas.cs |
---|
DungeonShooting_Godot/src/framework/map/preinstall/RoomPreinstall.cs |
---|
DungeonShooting_Godot/src/framework/map/room/RoomInfo.cs |
---|
DungeonShooting_Godot/src/game/GameApplication.cs |
---|
DungeonShooting_Godot/src/game/GameConfig.cs |
---|
DungeonShooting_Godot/src/game/World.cs 100644 → 0 |
---|
DungeonShooting_Godot/src/game/activity/bullet/explode/Explode.cs |
---|
DungeonShooting_Godot/src/game/activity/bullet/laser/Laser.cs |
---|
DungeonShooting_Godot/src/game/activity/bullet/normal/Arrow.cs |
---|
DungeonShooting_Godot/src/game/activity/bullet/normal/BoomBullet.cs |
---|
DungeonShooting_Godot/src/game/activity/bullet/normal/Bullet.cs |
---|
DungeonShooting_Godot/src/game/activity/bullet/normal/IBullet.cs |
---|
DungeonShooting_Godot/src/game/activity/bullet/normal/TrailBullet.cs |
---|
DungeonShooting_Godot/src/game/activity/item/ObstacleObject.cs |
---|
DungeonShooting_Godot/src/game/activity/role/CampEnum.cs |
---|
DungeonShooting_Godot/src/game/activity/role/Role.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/AIStateEnum.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/activity/role/ai/AiRole.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiAstonishedState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiAttackState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiFindAmmoState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiFollowUpState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiLeaveForState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiNormalState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiNotifyState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiSurroundState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/ai/state/AiTailAfterState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/AIStateEnum.cs 100644 → 0 |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/NoWeaponEnemy.cs |
---|
DungeonShooting_Godot/src/game/activity/role/player/Player.cs |
---|
DungeonShooting_Godot/src/game/activity/role/shop/ShopBoss.cs |
---|
DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
---|
DungeonShooting_Godot/src/game/activity/weapon/knife/Knife.cs |
---|
DungeonShooting_Godot/src/game/buff/effect/Eff_SwapWeapon.cs |
---|
DungeonShooting_Godot/src/game/data/property/PhysicsLayer.cs |
---|
DungeonShooting_Godot/src/game/manager/FireManager.cs |
---|
DungeonShooting_Godot/src/game/room/DungeonManager.cs |
---|
DungeonShooting_Godot/src/game/ui/roomMap/RoomMapPanel.cs |
---|
DungeonShooting_Godot/src/game/world/World.cs 0 → 100644 |
---|