Merge branch 'develop' of https://gitee.com/xlljc/DungeonShooting into develop
commit 3bc77ecd488af1519f4fd2f4c6abca61224c0cc3
2 parents e3ac0b4 + 52969ca
@王晗智 王晗智 authored on 9 Apr 2024
Showing 67 changed files
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DungeonShooting_Godot/prefab/role/Role0001.tscn
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DungeonShooting_Godot/prefab/role/enemy/Enemy0001.tscn
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DungeonShooting_Godot/prefab/role/enemy/Enemy0002.tscn
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DungeonShooting_Godot/prefab/role/shopBoss/ShopBoss0001.tscn
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DungeonShooting_Godot/prefab/role/template/AiTemplate.tscn
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DungeonShooting_Godot/prefab/role/template/RoleTemplate.tscn
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DungeonShooting_Godot/project.godot
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DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/Preview.png
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/RoomInfo.json
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start/TileInfo.json
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/Preinstall.json 0 → 100644
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/Preview.png 0 → 100644
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/Preview.png.import 0 → 100644
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/RoomInfo.json 0 → 100644
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start2/TileInfo.json 0 → 100644
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DungeonShooting_Godot/resource/material/Sawtooth.tres
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DungeonShooting_Godot/resource/shader/Sawtooth.gdshader
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DungeonShooting_Godot/resource/sprite/brush/Temp.png 0 → 100644
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DungeonShooting_Godot/resource/sprite/brush/Temp.png.import 0 → 100644
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DungeonShooting_Godot/scene/test/TestCreateSector.tscn
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DungeonShooting_Godot/src/framework/activity/hurt/HurtArea.cs
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DungeonShooting_Godot/src/framework/activity/hurt/IHurt.cs
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DungeonShooting_Godot/src/framework/common/NodeExtend.cs
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DungeonShooting_Godot/src/framework/common/Utils.cs
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DungeonShooting_Godot/src/framework/map/AffiliationArea.cs
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DungeonShooting_Godot/src/framework/map/DungeonGenerator.cs
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DungeonShooting_Godot/src/framework/map/liquid/LiquidCanvas.cs
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DungeonShooting_Godot/src/framework/map/preinstall/RoomPreinstall.cs
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DungeonShooting_Godot/src/framework/map/room/RoomInfo.cs
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DungeonShooting_Godot/src/game/GameApplication.cs
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DungeonShooting_Godot/src/game/GameConfig.cs
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DungeonShooting_Godot/src/game/World.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/bullet/explode/Explode.cs
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DungeonShooting_Godot/src/game/activity/bullet/laser/Laser.cs
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DungeonShooting_Godot/src/game/activity/bullet/normal/Arrow.cs
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DungeonShooting_Godot/src/game/activity/bullet/normal/BoomBullet.cs
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DungeonShooting_Godot/src/game/activity/bullet/normal/Bullet.cs
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DungeonShooting_Godot/src/game/activity/bullet/normal/IBullet.cs
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DungeonShooting_Godot/src/game/activity/bullet/normal/TrailBullet.cs
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DungeonShooting_Godot/src/game/activity/item/ObstacleObject.cs
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DungeonShooting_Godot/src/game/activity/role/CampEnum.cs
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DungeonShooting_Godot/src/game/activity/role/Role.cs
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DungeonShooting_Godot/src/game/activity/role/ai/AIStateEnum.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/ai/AiRole.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiAstonishedState.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiAttackState.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiFindAmmoState.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiFollowUpState.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiLeaveForState.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiNormalState.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiNotifyState.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiSurroundState.cs
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DungeonShooting_Godot/src/game/activity/role/ai/state/AiTailAfterState.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/AIStateEnum.cs 100644 → 0
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/NoWeaponEnemy.cs
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DungeonShooting_Godot/src/game/activity/role/player/Player.cs
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DungeonShooting_Godot/src/game/activity/role/shop/ShopBoss.cs
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs
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DungeonShooting_Godot/src/game/activity/weapon/knife/Knife.cs
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DungeonShooting_Godot/src/game/buff/effect/Eff_SwapWeapon.cs
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DungeonShooting_Godot/src/game/data/property/PhysicsLayer.cs
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DungeonShooting_Godot/src/game/manager/FireManager.cs
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DungeonShooting_Godot/src/game/room/DungeonManager.cs
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DungeonShooting_Godot/src/game/ui/roomMap/RoomMapPanel.cs
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DungeonShooting_Godot/src/game/world/World.cs 0 → 100644