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1 parent 07b1fbb commit 3bcd69ba9e35e7a9364df7208aef180f6db704c1
@小李xl 小李xl authored on 7 Mar 2023
Showing 6 changed files
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DungeonShooting_Godot/prefab/weapon/Weapon.tscn
}
 
[node name="Weapon" type="Node"]
script = ExtResource("1_dtam7")
collision_layer = 4
 
[node name="ShadowSprite" type="Sprite2D" parent="."]
z_index = -1
material = SubResource("ShaderMaterial_cbiyh")
 
[node name="WeaponBody" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 0
monitoring = false
 
[node name="OriginPoint" type="Marker2D" parent="WeaponBody"]
position = Vector2(-3.6, -1.1)
 
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DungeonShooting_Godot/prefab/weapon/bullet/Bullet.tscn
size = Vector2(11, 4)
 
[node name="Bullet" type="Node"]
script = ExtResource("1_nwypj")
collision_layer = 2
collision_mask = 1
 
[node name="ShadowSprite" type="Sprite2D" parent="."]
z_index = -1
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DungeonShooting_Godot/scene/Room.tscn
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs
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DungeonShooting_Godot/src/framework/map/AffiliationArea.cs
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DungeonShooting_Godot/src/game/room/RoomManager.cs