编辑器自定义层级数据保存和读取
1 parent 805831b commit 3c1c21eddaa4aeeaec4452bddca67a25df0907f5
@小李xl 小李xl authored on 16 Jan 2024
Showing 14 changed files
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DungeonShooting_Godot/prefab/ui/MapEditorMapLayer.tscn
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle1/TileInfo.json
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DungeonShooting_Godot/resource/map/tileMaps/Test1/inlet/Start1/TileInfo.json
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DungeonShooting_Godot/resource/map/tileMaps/Test1/outlet/End1/TileInfo.json
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DungeonShooting_Godot/src/framework/map/serialize/room/CustomLayerInfo.cs 100644 → 0
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DungeonShooting_Godot/src/framework/map/serialize/room/DungeonTileInfo.cs
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DungeonShooting_Godot/src/game/GameConfig.cs
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DungeonShooting_Godot/src/game/data/TileMapLayerData.cs
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DungeonShooting_Godot/src/game/data/property/MapLayer.cs 0 → 100644
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DungeonShooting_Godot/src/game/manager/EditorWindowManager.cs
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DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs
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DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/LayerButtonCell.cs
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DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/MapEditorMapLayer.cs
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DungeonShooting_Godot/src/game/ui/mapEditorMapLayer/MapEditorMapLayerPanel.cs