创建房间标记, 开发中
1 parent 85952e5 commit 42cdcfeb34a81bd87e1eb815d8edc593077563b6
@小李xl 小李xl authored on 15 Aug 2023
Showing 10 changed files
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8
DungeonShooting_Godot/src/framework/IData.cs 0 → 100644
 
/// <summary>
/// 数据接口
/// </summary>
public interface IData<T>
{
T Data { get; }
}
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2
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DungeonShooting_Godot/src/framework/ui/grid/UiCell.cs
/// 网格组件中单个格子的数据处理类
/// </summary>
/// <typeparam name="TUiCellNode">ui节点类型</typeparam>
/// <typeparam name="T">数据类型</typeparam>
public abstract class UiCell<TUiCellNode, T> : IUiCell where TUiCellNode : IUiCellNode
public abstract class UiCell<TUiCellNode, T> : IUiCell, IData<T> where TUiCellNode : IUiCellNode
{
public bool IsDestroyed { get; private set; }
public bool Enable { get; private set; }
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DungeonShooting_Godot/src/game/event/EventEnum.cs
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DungeonShooting_Godot/src/game/ui/mapEditor/TileView/EditorTileMap.cs
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DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs
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DungeonShooting_Godot/src/game/ui/mapEditorMapMark/EditorMarkCell.cs
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DungeonShooting_Godot/src/game/ui/mapEditorMapMark/EditorWaveCell.cs
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DungeonShooting_Godot/src/game/ui/mapEditorMapMark/MapEditorMapMarkPanel.cs
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DungeonShooting_Godot/src/game/ui/mapEditorTools/MapEditorToolsPanel.cs
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DungeonShooting_Godot/src/game/ui/mapEditorTools/MarkTool.cs