状态机更新由物理帧改为普通帧
1 parent 6558581 commit 48d9c1acd2ab0541cad1e5612383f0a660f51ed0
@小李xl 小李xl authored on 14 Feb 2023
Showing 10 changed files
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DungeonShooting_Godot/src/framework/activity/components/StateBase.cs
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DungeonShooting_Godot/src/framework/activity/components/StateController.cs
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DungeonShooting_Godot/src/game/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiFindAmmoState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiFollowUpState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiLeaveForState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiNormalState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiProbeState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiSurroundState.cs
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DungeonShooting_Godot/src/game/role/enemy/state/AiTailAfterState.cs