地图编辑器支持绘制复杂地形(47格的地形)
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DungeonShooting_Godot/prefab/ui/MapEditor.tscn |
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DungeonShooting_Godot/project.godot |
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DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/battle/Battle1/Preinstall.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/battle/Battle1/Preview.png 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/battle/Battle1/Preview.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/battle/Battle1/RoomInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/battle/Battle1/TileInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/inlet/Start1/Preinstall.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/inlet/Start1/Preview.png 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/inlet/Start1/Preview.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/inlet/Start1/RoomInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/inlet/Start1/TileInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/outlet/End1/Preinstall.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/outlet/End1/Preview.png 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/outlet/End1/Preview.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/outlet/End1/RoomInfo.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup2/outlet/End1/TileInfo.json 0 → 100644 |
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DungeonShooting_Godot/scene/test/TestNewTerrain.tscn |
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DungeonShooting_Godot/src/framework/InfiniteGrid.cs |
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DungeonShooting_Godot/src/framework/map/DungeonTileMap.cs |
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DungeonShooting_Godot/src/framework/map/TileCellData.cs |
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DungeonShooting_Godot/src/framework/map/fog/FogMask.cs |
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DungeonShooting_Godot/src/framework/map/image/RoomStaticSprite.cs |
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DungeonShooting_Godot/src/game/GameConfig.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/room/AutoTileConfig.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/MapEditor.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs |
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DungeonShooting_Godot/src/test/TestGridData.cs |
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DungeonShooting_Godot/src/test/TestNewTerrain.cs |
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