修复房间关门后, 当物体到达房间门连接处会被判断离开房间的bug
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Preinstall.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Preview.png |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/RoomInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/TileInfo.json |
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DungeonShooting_Godot/src/framework/map/AffiliationArea.cs |
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DungeonShooting_Godot/src/framework/map/room/RoomInfo.cs |
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