修复进入房间时, 如果房间没有除预加载波以外的波数据的话就不会关门的bug
1 parent a3e4914 commit 6aef8e3e2e7dfeedfd0658456315203f5943fbb9
@小李xl 小李xl authored on 3 Sep 2023
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DungeonShooting_Godot/prefab/ui/MapEditor.tscn
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle1/Preinstall.json
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Battle3/Preview.png.import 0 → 100644
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs
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DungeonShooting_Godot/src/framework/map/AffiliationArea.cs
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DungeonShooting_Godot/src/framework/map/preinstall/RoomPreinstall.cs
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DungeonShooting_Godot/src/framework/map/room/RoomInfo.cs
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DungeonShooting_Godot/src/game/room/DungeonManager.cs