!11 合并近期开发功能
Merge pull request !11 from 小李/develop |
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DungeonShooting_Document/开发日志.md |
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DungeonShooting_ExcelTool/DungeonShooting_ExcelTool.csproj |
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DungeonShooting_ExcelTool/ExcelGenerator.cs |
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DungeonShooting_Godot/DungeonShooting.csproj |
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DungeonShooting_Godot/DungeonShooting.csproj.old 0 → 100644 |
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DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.deps.json |
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DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.dll |
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Not supported
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DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.exe |
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Not supported
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DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.pdb |
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Not supported
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DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.runtimeconfig.json |
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DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/AiAttackAttr.xlsx 0 → 100644 |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Weapon.xlsx |
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Not supported
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DungeonShooting_Godot/prefab/bullet/Bullet0001.tscn |
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DungeonShooting_Godot/prefab/bullet/Bullet0002.tscn |
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DungeonShooting_Godot/prefab/map/RoomDoor_E.tscn |
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DungeonShooting_Godot/prefab/map/RoomDoor_N.tscn |
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DungeonShooting_Godot/prefab/map/RoomDoor_S.tscn |
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DungeonShooting_Godot/prefab/map/RoomDoor_W.tscn |
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DungeonShooting_Godot/prefab/role/Enemy0001.tscn |
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DungeonShooting_Godot/prefab/ui/Setting.tscn |
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DungeonShooting_Godot/prefab/weapon/WeaponTemplate.tscn |
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DungeonShooting_Godot/resource/config/AiAttackAttr.json 0 → 100644 |
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DungeonShooting_Godot/resource/config/Weapon.json |
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DungeonShooting_Godot/resource/map/tileMaps/GroupConfig.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Preinstall.json |
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DungeonShooting_Godot/resource/material/Blend.gdshader |
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DungeonShooting_Godot/resource/sprite/map/door.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/map/door.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_EW.tres 100644 → 0 |
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_E_Down.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_E_Up.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_N.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_NS.tres 100644 → 0 |
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_S.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_W_Down.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/other/RoomDoor_W_Up.tres 0 → 100644 |
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DungeonShooting_Godot/src/config/ExcelConfig.cs |
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DungeonShooting_Godot/src/config/ExcelConfig_AiAttackAttr.cs 0 → 100644 |
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DungeonShooting_Godot/src/config/ExcelConfig_Weapon.cs |
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs |
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DungeonShooting_Godot/src/framework/activity/Component.cs |
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DungeonShooting_Godot/src/framework/activity/components/MoveController.cs |
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DungeonShooting_Godot/src/framework/activity/components/StateController.cs |
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DungeonShooting_Godot/src/framework/generator/ExcelGenerator.cs |
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DungeonShooting_Godot/src/framework/map/preinstall/RoomPreinstall.cs |
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DungeonShooting_Godot/src/game/activity/bullet/Bullet.cs |
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DungeonShooting_Godot/src/game/activity/package/Package.cs |
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DungeonShooting_Godot/src/game/activity/role/Role.cs |
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DungeonShooting_Godot/src/game/activity/role/SubLine.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/role/enemy/AiAttackState.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiFollowUpState.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiSurroundState.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiTailAfterState.cs |
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DungeonShooting_Godot/src/game/activity/role/player/Player.cs |
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/activity/weapon/gun/Gun.cs |
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DungeonShooting_Godot/src/game/manager/ResourcePath.cs |
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DungeonShooting_Godot/src/game/room/RoomDoor.cs |
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README.md |
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