将所有武器都改为继承自WeaponTemplate场景,完成武器近战对敌人造成伤害
|
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DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Weapon.xlsx |
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Not supported
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DungeonShooting_Godot/prefab/FanCollisionShape.tscn 100644 → 0 |
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DungeonShooting_Godot/prefab/effect/weapon/MeleeAttack2.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/role/Enemy0001.tscn |
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DungeonShooting_Godot/prefab/role/Role0001.tscn |
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DungeonShooting_Godot/prefab/role/RoleTemplate.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon0001.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon0002.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon0003.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon0004.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon0005.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon0006.tscn |
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DungeonShooting_Godot/prefab/weapon/Weapon0007.tscn |
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DungeonShooting_Godot/prefab/weapon/WeaponTemplate.tscn |
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DungeonShooting_Godot/resource/config/Weapon.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Preinstall.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/inlet/Start1/Preview.png |
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DungeonShooting_Godot/resource/spriteFrames/effect/KnifeHit1.tres |
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DungeonShooting_Godot/src/config/ExcelConfig_Weapon.cs |
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DungeonShooting_Godot/src/game/activity/bullet/Bullet.cs |
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DungeonShooting_Godot/src/game/activity/package/Package.cs |
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DungeonShooting_Godot/src/game/activity/role/Role.cs |
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DungeonShooting_Godot/src/game/activity/role/RoleState.cs |
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DungeonShooting_Godot/src/game/activity/role/Role_Animation.cs |
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/activity/weapon/knife/Knife.cs |
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DungeonShooting_Godot/src/game/manager/SpecialEffectManager.cs |
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