完善敌人死亡效果, 碎片会在地上留下血迹
1 parent 26d9fdd commit 6c6a083131edfafb426c16806c09c83ac6aea82a
@小李xl 小李xl authored on 4 Dec 2023
Showing 23 changed files
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DungeonShooting_Godot/excel/excelFile/ActivityBase.xlsx
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DungeonShooting_Godot/excel/excelFile/ActivityMaterial.xlsx
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DungeonShooting_Godot/excel/excelFile/AiAttackAttr.xlsx
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DungeonShooting_Godot/excel/excelFile/BulletBase.xlsx
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DungeonShooting_Godot/excel/excelFile/EnemyBase.xlsx
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DungeonShooting_Godot/excel/excelFile/LiquidMaterial.xlsx
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx
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DungeonShooting_Godot/excel/excelFile/WeaponBase.xlsx
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DungeonShooting_Godot/prefab/effect/enemy/EbenyDead0001.tscn 100644 → 0
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DungeonShooting_Godot/prefab/effect/enemy/EbenyDead0002.tscn 100644 → 0
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DungeonShooting_Godot/prefab/effect/enemy/EnemyDead0001.tscn 0 → 100644
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DungeonShooting_Godot/prefab/effect/enemy/EnemyDead0002.tscn 0 → 100644
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DungeonShooting_Godot/resource/config/ActivityBase.json
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DungeonShooting_Godot/resource/config/LiquidMaterial.json
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DungeonShooting_Godot/resource/sprite/brush/Brush4.png 0 → 100644
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DungeonShooting_Godot/src/game/GameApplication.cs
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DungeonShooting_Godot/src/game/activity/common/AutoFreezeObject.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/NoWeaponEnemy.cs
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DungeonShooting_Godot/src/game/effects/enemy/EnemyDead0001.cs
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DungeonShooting_Godot/src/game/manager/LiquidBrushManager.cs 0 → 100644
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DungeonShooting_Godot/src/game/room/DungeonManager.cs