保存地图数据
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DungeonShooting_Godot/prefab/ui/MapEditor.tscn |
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DungeonShooting_Godot/resource/map/RoomConfig.json |
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DungeonShooting_Godot/resource/map/tileData/testGroup/battle/Room1.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/battle/Room2.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/battle/Room3.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/battle/Room4.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/battle/Room5.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/battle/Room6.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/battle/Room8.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/boss/Room1.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/inlet/Room1.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileData/testGroup/outlet/Room1.json 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room1.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room2.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room3.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room4.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room5.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room6.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/battle/Room8.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/boss/Room1.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/outlet/Room1.tscn |
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DungeonShooting_Godot/resource/map/tileSet/TileSet1.tres 0 → 100644 |
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DungeonShooting_Godot/resource/map/tileSet/TileSet_old.tres 0 → 100644 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room1.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room2.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room3.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room4.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room5.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room6.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/battle/Room8.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/boss/Room1.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/inlet/Room1.json 100644 → 0 |
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DungeonShooting_Godot/resource/map/tiledata/testGroup/outlet/Room1.json 100644 → 0 |
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DungeonShooting_Godot/scene/World.tscn |
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DungeonShooting_Godot/scene/test/TestNewTileMap.tscn |
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DungeonShooting_Godot/src/framework/generator/DungeonRoomGenerator.cs |
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DungeonShooting_Godot/src/framework/map/DoorAreaInfo.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/DungeonRoomGroup.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/DungeonRoomInfo.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/DungeonRoomSplit.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/DungeonRoomTemplate.cs |
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DungeonShooting_Godot/src/framework/map/DungeonTile.cs 100644 → 0 |
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Too large (Show diff)
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DungeonShooting_Godot/src/framework/map/DungeonTileMap.cs 0 → 100644 |
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Too large (Show diff)
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DungeonShooting_Godot/src/framework/map/NavigationPolygonData.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/RoomStaticImageCanvas.cs 100644 → 0 |
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DungeonShooting_Godot/src/framework/map/TileCellInfo.cs |
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DungeonShooting_Godot/src/framework/map/data/DoorAreaInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/data/DungeonRoomGroup.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/data/DungeonRoomInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/data/DungeonRoomSplit.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/data/DungeonTileInfo.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/data/NavigationPolygonData.cs 0 → 100644 |
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DungeonShooting_Godot/src/framework/map/image/RoomStaticImageCanvas.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/GameApplication.cs |
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DungeonShooting_Godot/src/game/GameConfig.cs |
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DungeonShooting_Godot/src/game/manager/ResourceManager.cs |
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DungeonShooting_Godot/src/game/room/DungeonManager.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/TileView/EditorTileMap.cs |
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