协程支持Task返回, 标记生成的物体本身添加泛白特效(还有点问题)
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn |
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DungeonShooting_Godot/resource/theme/mainTheme.tres |
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DungeonShooting_Godot/src/framework/activity/ActivityObject.cs |
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DungeonShooting_Godot/src/framework/coroutine/CoroutineData.cs |
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DungeonShooting_Godot/src/framework/coroutine/ProxyCoroutineHandler.cs |
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DungeonShooting_Godot/src/framework/map/mark/ActivityMark.cs |
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DungeonShooting_Godot/src/framework/ui/UiBase.cs |
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs |
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