解决Tile层级显示错误
1 parent 7debf48 commit 7dc8f1b4423b0e978dcd05c9148bc367a67e522c
@小李xl 小李xl authored on 19 Feb 2024
Showing 6 changed files
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DungeonShooting_Godot/prefab/role/template/EnemyTemplate.tscn
 
[node name="FirePoint" type="Marker2D" parent="." index="8"]
 
[node name="NavigationPoint" type="Marker2D" parent="." index="9"]
position = Vector2(0, -5)
 
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="NavigationPoint" index="0"]
path_desired_distance = 3.0
target_desired_distance = 3.0
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle1/Preinstall.json
[{"Name":"Preinstall1","Weight":100,"Remark":"","AutoFill":false,"WaveList":[[]]}]
[{"Name":"Preinstall1","Weight":100,"Remark":"","AutoFill":true,"WaveList":[[]]}]
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle6/RoomInfo.json
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DungeonShooting_Godot/resource/map/tileMaps/Test1/battle/Battle6/TileInfo.json
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DungeonShooting_Godot/src/framework/map/serialize/tileSet/TileSetSplit.cs
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DungeonShooting_Godot/src/game/room/AutoTileConfig.cs