更改Role设置texture方式
1 parent e96f069 commit 7e5d4b63796d751216381d224b66dcc93597a2a5
@小李xl 小李xl authored on 12 Dec 2022
Showing 16 changed files
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19
DungeonShooting_Godot/addons/dungeonShooting_plugin/ActivityObjectHit.tres 100644 → 0
[gd_resource type="Animation" format=2]
 
[resource]
resource_name = "hit"
length = 0.15
step = 0.05
tracks/0/type = "value"
tracks/0/path = NodePath("AnimatedSprite:material:shader_param/schedule")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.05, 0.15 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ 1.0, 1.0, 0.0 ]
}
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17
DungeonShooting_Godot/addons/dungeonShooting_plugin/ActivityObjectReset.tres 100644 → 0
[gd_resource type="Animation" format=2]
 
[resource]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("AnimatedSprite:material:shader_param/schedule")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0.0 ]
}
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DungeonShooting_Godot/addons/dungeonShooting_plugin/ActivityObjectTemplate.cs
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DungeonShooting_Godot/prefab/role/Enemy.tscn
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DungeonShooting_Godot/prefab/role/Player.tscn
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DungeonShooting_Godot/prefab/role/Role.tscn
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DungeonShooting_Godot/prefab/weapon/Weapon.tscn
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DungeonShooting_Godot/prefab/weapon/bullet/Bullet.tscn
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DungeonShooting_Godot/prefab/weapon/shell/ShellCase.tscn
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DungeonShooting_Godot/resource/map/dungeon_test.tmx
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DungeonShooting_Godot/resource/map/itch-io-DungeonTileset4.tsx
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DungeonShooting_Godot/resource/materlal/Blend.tres
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DungeonShooting_Godot/src/framework/ActivityObject.cs
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DungeonShooting_Godot/src/framework/ObjectThrowData.cs
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DungeonShooting_Godot/src/game/item/weapon/Weapon.cs
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DungeonShooting_Godot/src/game/role/Role.cs