加入阵营系统, 目前子弹敌我判定还有点问题
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DungeonShooting_Godot/prefab/role/Role0001.tscn |
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DungeonShooting_Godot/prefab/role/template/RoleTemplate.tscn |
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DungeonShooting_Godot/project.godot |
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DungeonShooting_Godot/src/framework/activity/hurt/HurtArea.cs |
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DungeonShooting_Godot/src/framework/activity/hurt/IHurt.cs |
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DungeonShooting_Godot/src/framework/common/NodeExtend.cs |
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DungeonShooting_Godot/src/framework/map/AffiliationArea.cs |
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DungeonShooting_Godot/src/framework/map/preinstall/RoomPreinstall.cs |
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DungeonShooting_Godot/src/framework/map/room/RoomInfo.cs |
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DungeonShooting_Godot/src/game/World.cs 100644 → 0 |
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DungeonShooting_Godot/src/game/activity/bullet/explode/Explode.cs |
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DungeonShooting_Godot/src/game/activity/bullet/laser/Laser.cs |
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DungeonShooting_Godot/src/game/activity/bullet/normal/Bullet.cs |
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DungeonShooting_Godot/src/game/activity/item/ObstacleObject.cs |
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DungeonShooting_Godot/src/game/activity/role/CampEnum.cs |
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DungeonShooting_Godot/src/game/activity/role/Role.cs |
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs |
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DungeonShooting_Godot/src/game/activity/role/player/Player.cs |
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
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DungeonShooting_Godot/src/game/activity/weapon/knife/Knife.cs |
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DungeonShooting_Godot/src/game/data/property/PhysicsLayer.cs |
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DungeonShooting_Godot/src/game/manager/FireManager.cs |
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DungeonShooting_Godot/src/game/room/DungeonManager.cs |
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DungeonShooting_Godot/src/game/world/World.cs 0 → 100644 |
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