完成编辑保存功能, 修复切换预设存在的bug
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DungeonShooting_Godot/prefab/ui/MapEditor.tscn |
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DungeonShooting_Godot/prefab/ui/MapEditorCreatePreinstall.tscn |
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DungeonShooting_Godot/prefab/ui/MapEditorMapMark.tscn |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_preinstall.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_roomInfo.json |
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DungeonShooting_Godot/resource/map/tileMaps/TestGroup1/battle/Room1/Room1_tileInfo.json |
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DungeonShooting_Godot/resource/sprite/ui/commonIcon/MarkCell.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/commonIcon/MarkCell.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/commonIcon/Play.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/commonIcon/Play.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/commonIcon/Save.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/commonIcon/Save.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/commonIcon/WaveCell.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/ui/commonIcon/WaveCell.png.import 0 → 100644 |
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DungeonShooting_Godot/scene/Main.tscn |
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DungeonShooting_Godot/src/framework/map/data/RoomPreinstall.cs |
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DungeonShooting_Godot/src/game/event/EventEnum.cs |
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DungeonShooting_Godot/src/game/manager/EditorWindowManager.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/MapEditor.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/MapEditorPanel.cs |
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DungeonShooting_Godot/src/game/ui/mapEditor/tileView/EditorTileMap.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorCreatePreinstall/MapEditorCreatePreinstallPanel.cs |
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DungeonShooting_Godot/src/game/ui/mapEditorMapMark/MapEditorMapMarkPanel.cs |
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