制作被动道具
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DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Sound.xlsx |
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Not supported
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DungeonShooting_Godot/excel/excelFile/Weapon.xlsx |
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Not supported
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DungeonShooting_Godot/prefab/prop/buff/Buff0008.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/prop/buff/Buff0009.tscn 0 → 100644 |
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DungeonShooting_Godot/prefab/prop/buff/Buff0010.tscn 0 → 100644 |
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DungeonShooting_Godot/resource/config/ActivityObject.json |
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DungeonShooting_Godot/resource/map/tileMaps/testGroup/inlet/Room1.tscn |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0008.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0008.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0009.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0009.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0010.png 0 → 100644 |
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DungeonShooting_Godot/resource/sprite/prop/buff/Buff0010.png.import 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0008.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0009.tres 0 → 100644 |
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DungeonShooting_Godot/resource/spriteFrames/prop/buff/Buff0010.tres 0 → 100644 |
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DungeonShooting_Godot/src/framework/activity/ActivityObject_Init.cs |
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DungeonShooting_Godot/src/game/activity/bullet/Bullet.cs |
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0005.cs |
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0007.cs |
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0008.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0009.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/prop/buff/Buff0010.cs 0 → 100644 |
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DungeonShooting_Godot/src/game/activity/role/RoleState.cs |
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
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