添加受击效果
1 parent 315d844 commit 932eaf9e2bbcfddc10b19d6433f85670f4f437b0
@小李xl 小李xl authored on 5 Nov 2022
Showing 6 changed files
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12
DungeonShooting_Godot/prefab/role/Enemy.tscn
[gd_scene load_steps=2 format=2]
[gd_scene load_steps=4 format=2]
 
[ext_resource path="res://prefab/role/Role.tscn" type="PackedScene" id=1]
[ext_resource path="res://resource/materlal/Shadow.gdshader" type="Shader" id=2]
 
[sub_resource type="ShaderMaterial" id=1]
resource_local_to_scene = true
shader = ExtResource( 2 )
shader_param/shadowColor = Color( 0, 0, 0, 0.470588 )
shader_param/schedule = 1.0
 
[node name="Enemy" instance=ExtResource( 1 )]
CollisionLayer = 16
 
[node name="ShadowSprite" parent="." index="0"]
material = SubResource( 1 )
 
[node name="AnimatedSprite" parent="." index="2"]
frame = 1
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3
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DungeonShooting_Godot/prefab/role/Player.tscn
 
[node name="ShadowSprite" parent="." index="0"]
material = SubResource( 1 )
[node name="AnimatedSprite" parent="." index="2"]
frame = 3
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DungeonShooting_Godot/prefab/role/Role.tscn
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DungeonShooting_Godot/resource/map/itch-io-DungeonTileset4.tsx
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DungeonShooting_Godot/src/game/role/MountRotation.cs
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DungeonShooting_Godot/src/game/role/Role.cs