敌人开火时停止移动,开发完成,待接入配置表
配置表工具更新,修复读取boolean类型报错的bug |
---|
|
DungeonShooting_ExcelTool/DungeonShooting_ExcelTool.csproj |
---|
DungeonShooting_ExcelTool/ExcelGenerator.cs |
---|
DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.deps.json |
---|
DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.dll |
---|
Not supported
|
DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.exe |
---|
Not supported
|
DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.pdb |
---|
Not supported
|
DungeonShooting_Godot/excel/DungeonShooting_ExcelTool.runtimeconfig.json |
---|
DungeonShooting_Godot/excel/excelFile/ActivityObject.xlsx |
---|
Not supported
|
DungeonShooting_Godot/excel/excelFile/AiAttackAttr.xlsx 0 → 100644 |
---|
Not supported
|
DungeonShooting_Godot/excel/excelFile/Sound.xlsx |
---|
Not supported
|
DungeonShooting_Godot/excel/excelFile/Weapon.xlsx |
---|
Not supported
|
DungeonShooting_Godot/resource/config/AiAttackAttr.json 0 → 100644 |
---|
DungeonShooting_Godot/resource/config/Weapon.json |
---|
DungeonShooting_Godot/src/config/ExcelConfig.cs |
---|
DungeonShooting_Godot/src/config/ExcelConfig_AiAttackAttr.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/config/ExcelConfig_Weapon.cs |
---|
DungeonShooting_Godot/src/game/activity/bullet/Bullet.cs |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/AiAttackEnum.cs 100644 → 0 |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/AiAttackState.cs 0 → 100644 |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/state/AiFollowUpState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/state/AiSurroundState.cs |
---|
DungeonShooting_Godot/src/game/activity/role/enemy/state/AiTailAfterState.cs |
---|
DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs |
---|
DungeonShooting_Godot/src/game/activity/weapon/gun/Gun.cs |
---|