自动初始化Utils中的随机数改成调用InitRandom()函数初始化
1 parent 9c14760 commit 9bd95c458aaba4a13d8ff2fcfa96edca4823beb7
@小李xl 小李xl authored on 22 Dec 2023
Showing 2 changed files
View
DungeonShooting_Godot/src/framework/common/Utils.cs
View
DungeonShooting_Godot/src/game/GameApplication.cs