敌人开火时停止移动,开发中
1 parent 3a2287d commit a2f1c7a895de5b141bd120c72b8c982d95b070b2
@小李xl 小李xl authored on 17 Oct 2023
Showing 7 changed files
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DungeonShooting_Godot/src/game/activity/role/Role.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/AiAttackEnum.cs 0 → 100644
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DungeonShooting_Godot/src/game/activity/role/enemy/Enemy.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiFollowUpState.cs
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DungeonShooting_Godot/src/game/activity/role/enemy/state/AiSurroundState.cs
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DungeonShooting_Godot/src/game/activity/weapon/Weapon.cs
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DungeonShooting_Godot/src/game/activity/weapon/gun/Gun.cs